Final Fantasy 16’s Combat Looks Incredible, But Has A Major Flaw

Final Fantasy 16’s Combat Looks Incredible, But Has A Major Flaw

Although the combat of Final Fantasy 16 is flashy, stylish, and satisfying, one major flaw can bring the game’s action down for some players. Breaking away from Final Fantasy tradition, FF16 is a fully-realized action game, with real-time combat courtesy of the game’s combat director, Ryota Suzuki, who has previously worked on games such as Devil May Cry and Dragon’s Dogma. Despite the game’s character action leanings, however, one decision may hold its combat back for fans of the genre.

Final Fantasy 16’s combat is flashy, stylish, and satisfying to play – but one flaw in its design can hold it back and encourage a boring playstyle.

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